FTL: Faster Than Light — System Requirements, FPS Estimate & Refund Help

2012 · Strategy, Indie, Simulation · Subset Games · ESRB Everyone 10+ · Metacritic 84

FTL: Faster Than Light cover art
Everything on this page is an informational consumer reference — not legal advice. AI search can summarize refund policies, but it can't draft an appeal letter for your exact purchase date, playtime and issue, or build a step-by-step fix sequence for your hardware. Generate both below — everything runs in your browser and prints.

Official PC requirements

Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.

SpecMinimumRecommended
OSMinimum:
ProcessorOS:Windows XP / Vista / 7
MemoryProcessor:2 GHz
GraphicsMemory:1 GB RAM
StorageGraphics:1280x720 minimum resolution, OpenGL 2.0 Support, and recommended dedicated graphics card with 128 MB of RAM
DirectXHard Drive:175 MB HD spaceSome integrated Intel HD graphics cards have been known to work but are not officially supported.

Multi-GPU FPS estimate

Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from FTL: Faster Than Light's demand tier (tier 2, Light (entry discrete GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.

GPU1080p1440p4K
RTX 4090392259149
RTX 4080 Super351232134
RTX 4080338223128
RX 7900 XTX375248143
RX 7900 XT351232134
RTX 4070 Ti Super300198114
RX 7800 XT300198114
RTX 4070 Super282186107
RTX 4070264175101
RX 7700 XT272179103
RTX 307024716394
RX 6800 XT296196113
RTX 4060 Ti21714383
RX 6700 XT264175101
RTX 306019913176
RX 6600 XT22514885
RTX 206018011968
GTX 1660 Super1499857
RX 58017211465
GTX 1060 6GB1419353
GTX 16501127443
Intel Arc A77022815187
UHD 770 (integrated)463017

Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.

Similar games you may tune next

Optimize FTL: Faster Than Light & build your refund case

Pick your GPU class and symptom for an ordered fix plan, then open the refund appeal generator for your platform. The fix plan and the appeal letter share one goal: get FTL: Faster Than Light running — or get your money back.

Refund eligibility & appeal

Informational consumer reference — not legal advice.

My appeal package — FTL: Faster Than Light

Likely eligible
Platform policySteam
Playtime1 h
Owned (days)

Refund window: under 2 hours played and within 14 days of purchase — no questions asked.

Appeal letter draft

Subject: Refund request — FTL: Faster Than Light (Crashes / won’t start)

Dear Steam Support,

I am requesting a refund for FTL: Faster Than Light, purchased on [purchase date]. The game is game crashes at launch or during play, which makes it unusable for me.

Purchase details:
- Game: FTL: Faster Than Light
- Platform: Steam
- Purchase date: [date]
- Playtime: 1 hour(s)
- Issue: game crashes at launch or during play

This is a genuine technical issue rather than a change of preference. I have included my system information and steps already tried. Please process a refund or offer an alternative resolution.

Thank you,
[Your name]
[Account/order number]

Evidence checklist

  • Receipt / order confirmation with date
  • Screenshot or clip of the issue (error code, crash, FPS counter)
  • System specs (CPU, GPU, RAM, OS, driver version)
  • Steps already tried (driver update, file verify, reinstall)
  • Server-status screenshot if the issue is online/matchmaking

Generated at GameFixPro · 2026-09-10

Broken port? That strengthens a refund. When a launch failure, crash loop or unplayable performance makes FTL: Faster Than Light unusable, that technical defect is exactly what tilts a refund appeal in your favor. Check your eligibility with the site's refund eligibility checker, or run the full refund tools (chargeback calculator, ban-appeal generator, minor-refund estimator). GameFixPro keeps every tool client-side and printable.

Release & version notes

Official release date: 2012-09-14. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFixPro summarizes the official release only and does not invent patch dates.

SingleplayerAtmosphericGreat SoundtrackRPG

About FTL: Faster Than Light

FTL: Faster Than Light is a roguelike strategy game set in space civil war in the Galactic Federation. You control a spaceship that has to deliver an essential package of data to the Federation headquarters. This data can help defeat the rebel’s army and finish the war. To do so, you have to travel through eight procedurally generated space segments. Within those segments, the player can encounter other ships and NPCs both friendly and hostile as well as random events. The gameplay’s key feature is that the player does not control the spaceship itself but rather the ship’s crew. During the game, the player can hire or rescue new crew members from different races. Each team member has its characteristics that affect how well he can handle different systems on the ship or his movement speed and fighting skills. The game is notable for its high difficulty primarily since ship’s destruction causes save files deleting.

For the complete specification sheet and an expanded multi-GPU FPS comparison, explore Full specs & performance data on GameFigs.

● Data updated 2026-09-09

Sources & attribution

  • Game metadata (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
  • GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
  • FPS estimates on this page are GameFixPro planning estimates from the demand-tier + GPU-index model — not benchmark results.
  • Pre-launch intelligence (release windows, settings, editions, pricing, beta dates) is compiled from each title's official publisher / studio announcements and is source-linked per item with its retrieval date (2026-09-09). Where a detail is from reporting rather than a primary source, the item's source line states so. This is preview material, not an official specification.
  • Refund verdicts summarize each platform's published policy (Steam, Epic, PlayStation, Xbox, Nintendo) and are not a guarantee of outcome.
How the FTL: Faster Than Light FPS estimate and refund verdict are computed

Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The refund verdict compares your playtime and purchase date against the platform's published window (14 days / 2 hours on Steam and Epic; discretionary on PlayStation; 14-day capped on Xbox; no-refund policy on Nintendo eShop for downloaded software) and weighs technical defects more favourably than preference changes. All outputs are planning guides — verify in-game with the built-in benchmark when available, and confirm policy with the platform before acting.

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