Wolfenstein II: The New Colossus — System Requirements, FPS Estimate & Refund Help
2017 · Shooter, Action · Bethesda Softworks · ESRB Mature · Metacritic 86

Official PC requirements
Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.
| Spec | Minimum | Recommended |
|---|---|---|
| OS | Minimum: | Empfohlen: |
| Processor | Betriebssystem: Win7, 8.1, or 10 (64-Bit versions) | Betriebssystem: Win7, 8.1, or 10 (64-Bit versions) |
| Memory | Prozessor: Intel Core i5-3570/i7-3770 or AMD FX-8350/Ryzen 5 1400 | Prozessor: Intel Core i7-4770/AMD FX-9370/Ryzen 5 1600X |
| Graphics | Arbeitsspeicher: 8 GB RAM | Arbeitsspeicher: 16 GB RAM |
| Storage | Grafik: Nvidia GTX 770 4GB/AMD Radeon R9 290 4GB or better | Grafik: Nvidia GTX 1060 6GB/AMD Radeon RX 470 4GB or better |
| DirectX | Speicherplatz: 55 GB verfügbarer Speicherplatz | Speicherplatz: 55 GB verfügbarer Speicherplatz |
Multi-GPU FPS estimate
Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Wolfenstein II: The New Colossus's demand tier (tier 5, Moderate (mainstream GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.
| GPU | 1080p | 1440p | 4K |
|---|---|---|---|
| RTX 4090 | 150 | 99 | 57 |
| RTX 4080 Super | 135 | 89 | 51 |
| RTX 4080 | 129 | 85 | 49 |
| RX 7900 XTX | 144 | 95 | 55 |
| RX 7900 XT | 135 | 89 | 51 |
| RTX 4070 Ti Super | 115 | 76 | 44 |
| RX 7800 XT | 115 | 76 | 44 |
| RTX 4070 Super | 108 | 71 | 41 |
| RTX 4070 | 101 | 67 | 39 |
| RX 7700 XT | 104 | 69 | 40 |
| RTX 3070 | 94 | 62 | 36 |
| RX 6800 XT | 114 | 75 | 43 |
| RTX 4060 Ti | 83 | 55 | 32 |
| RX 6700 XT | 101 | 67 | 39 |
| RTX 3060 | 76 | 50 | 29 |
| RX 6600 XT | 86 | 57 | 33 |
| RTX 2060 | 69 | 45 | 26 |
| GTX 1660 Super | 57 | 38 | 22 |
| RX 580 | 66 | 44 | 25 |
| GTX 1060 6GB | 54 | 36 | 20 |
| GTX 1650 | 43 | 28 | 16 |
| Intel Arc A770 | 88 | 58 | 33 |
| UHD 770 (integrated) | 18 | 12 | 8 |
Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.
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Fix & refund help →Optimize Wolfenstein II: The New Colossus & build your refund case
Pick your GPU class and symptom for an ordered fix plan, then open the refund appeal generator for your platform. The fix plan and the appeal letter share one goal: get Wolfenstein II: The New Colossus running — or get your money back.
Refund eligibility & appeal
Informational consumer reference — not legal advice.
My appeal package — Wolfenstein II: The New Colossus
Refund window: under 2 hours played and within 14 days of purchase — no questions asked.
Appeal letter draft
Subject: Refund request — Wolfenstein II: The New Colossus (Crashes / won’t start) Dear Steam Support, I am requesting a refund for Wolfenstein II: The New Colossus, purchased on [purchase date]. The game is game crashes at launch or during play, which makes it unusable for me. Purchase details: - Game: Wolfenstein II: The New Colossus - Platform: Steam - Purchase date: [date] - Playtime: 1 hour(s) - Issue: game crashes at launch or during play This is a genuine technical issue rather than a change of preference. I have included my system information and steps already tried. Please process a refund or offer an alternative resolution. Thank you, [Your name] [Account/order number]
Evidence checklist
- Receipt / order confirmation with date
- Screenshot or clip of the issue (error code, crash, FPS counter)
- System specs (CPU, GPU, RAM, OS, driver version)
- Steps already tried (driver update, file verify, reinstall)
- Server-status screenshot if the issue is online/matchmaking
Generated at GameFixPro · 2026-09-10
Release & version notes
Official release date: 2017-10-25. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFixPro summarizes the official release only and does not invent patch dates.
About Wolfenstein II: The New Colossus
Wolfenstein 2: The New Colossus is a singleplayer FPS developed by MachineGames. It is the third installment in the rebooted series.
Set in the alternate 1961 where Nazi Germany won World War II, the game picks up right at the end of Wolfenstein: The New Order. After sustaining heavy injuries in the battle with Wilhelm "Deathshead" Strasse, BJ Blaskowicz orders a nuclear strike on Deathshead's compound in order to cripple the Nazi war machine, but he is evacuated by his comrades before the rocket launch. Blaskowicz falls unconscious for 5 months and is woken up by a Nazi attack. The player has to repel the attack and end the Nazi reign over America once and for all.
The New Colossus features several stealth-action elements, just like the previous title in the series. There are some major differences in the mechanics: now BJ can modify his weaponry on-the-go, dual wield two different weapons at the same time. The cover system makes a comeback. The Protagonist doesn't stick to cover, leaning out of it instead.
For the complete specification sheet and an expanded multi-GPU FPS comparison, explore Full specs & performance data on GameFigs.
Sources & attribution
- Game metadata (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
- GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
- FPS estimates on this page are GameFixPro planning estimates from the demand-tier + GPU-index model — not benchmark results.
- Pre-launch intelligence (release windows, settings, editions, pricing, beta dates) is compiled from each title's official publisher / studio announcements and is source-linked per item with its retrieval date (2026-09-09). Where a detail is from reporting rather than a primary source, the item's source line states so. This is preview material, not an official specification.
- Refund verdicts summarize each platform's published policy (Steam, Epic, PlayStation, Xbox, Nintendo) and are not a guarantee of outcome.
How the Wolfenstein II: The New Colossus FPS estimate and refund verdict are computed
Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The refund verdict compares your playtime and purchase date against the platform's published window (14 days / 2 hours on Steam and Epic; discretionary on PlayStation; 14-day capped on Xbox; no-refund policy on Nintendo eShop for downloaded software) and weighs technical defects more favourably than preference changes. All outputs are planning guides — verify in-game with the built-in benchmark when available, and confirm policy with the platform before acting.