Metal Gear Solid V: Ground Zeroes — System Requirements, FPS Estimate & Refund Help

2014 · Shooter, Action · Kojima Productions · Metacritic 80

Metal Gear Solid V: Ground Zeroes cover art
Everything on this page is an informational consumer reference — not legal advice. AI search can summarize refund policies, but it can't draft an appeal letter for your exact purchase date, playtime and issue, or build a step-by-step fix sequence for your hardware. Generate both below — everything runs in your browser and prints.

Official PC requirements

Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.

SpecMinimumRecommended
OSMinimum:Recommended:
ProcessorOS: Windows Vista SP2 x64, Windows 7 x64, Windows 8 x64 (64-bit OS Required)OS: Windows 7 x64, Windows 8 x64 (64-bit OS Required)
MemoryProcessor: Core i5-4460 (3.20GHz) or better *Quad-Core or betterProcessor: Core i7-4790 (3.60GHz) or better *Quad-Core or better
GraphicsMemory: 4 GB RAMMemory: 4 GB RAM
StorageGraphics: NVIDIA GeForce GTX 650 (2GB) or better (DirectX 11 graphics card required)Graphics: NVIDIA GeForce GTX 760 (DirectX 11 graphics card required)
DirectXDirectX: Version 11DirectX: Version 11
Item 7Storage: 4 GB available spaceStorage: 4 GB available space
Item 8Sound Card: DirectX 9.0c compatible sound cardSound Card: DirectX 9.0c compatible sound card (Surround Sound 5.1)

Multi-GPU FPS estimate

Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Metal Gear Solid V: Ground Zeroes's demand tier (tier 3, Light (entry discrete GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.

GPU1080p1440p4K
RTX 4090285188108
RTX 4080 Super25616997
RTX 408024616293
RX 7900 XTX273180104
RX 7900 XT25616997
RTX 4070 Ti Super21814483
RX 7800 XT21814483
RTX 4070 Super20513578
RTX 407019212773
RX 7700 XT19813075
RTX 307017911868
RX 6800 XT21514282
RTX 4060 Ti15810460
RX 6700 XT19212773
RTX 30601459555
RX 6600 XT16310862
RTX 20601318650
GTX 1660 Super1087141
RX 5801258348
GTX 1060 6GB1026839
GTX 1650825431
Intel Arc A77016611063
UHD 770 (integrated)332213

Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.

Similar games you may tune next

Optimize Metal Gear Solid V: Ground Zeroes & build your refund case

Pick your GPU class and symptom for an ordered fix plan, then open the refund appeal generator for your platform. The fix plan and the appeal letter share one goal: get Metal Gear Solid V: Ground Zeroes running — or get your money back.

Refund eligibility & appeal

Informational consumer reference — not legal advice.

My appeal package — Metal Gear Solid V: Ground Zeroes

Likely eligible
Platform policySteam
Playtime1 h
Owned (days)

Refund window: under 2 hours played and within 14 days of purchase — no questions asked.

Appeal letter draft

Subject: Refund request — Metal Gear Solid V: Ground Zeroes (Crashes / won’t start)

Dear Steam Support,

I am requesting a refund for Metal Gear Solid V: Ground Zeroes, purchased on [purchase date]. The game is game crashes at launch or during play, which makes it unusable for me.

Purchase details:
- Game: Metal Gear Solid V: Ground Zeroes
- Platform: Steam
- Purchase date: [date]
- Playtime: 1 hour(s)
- Issue: game crashes at launch or during play

This is a genuine technical issue rather than a change of preference. I have included my system information and steps already tried. Please process a refund or offer an alternative resolution.

Thank you,
[Your name]
[Account/order number]

Evidence checklist

  • Receipt / order confirmation with date
  • Screenshot or clip of the issue (error code, crash, FPS counter)
  • System specs (CPU, GPU, RAM, OS, driver version)
  • Steps already tried (driver update, file verify, reinstall)
  • Server-status screenshot if the issue is online/matchmaking

Generated at GameFixPro · 2026-09-10

Broken port? That strengthens a refund. When a launch failure, crash loop or unplayable performance makes Metal Gear Solid V: Ground Zeroes unusable, that technical defect is exactly what tilts a refund appeal in your favor. Check your eligibility with the site's refund eligibility checker, or run the full refund tools (chargeback calculator, ban-appeal generator, minor-refund estimator). GameFixPro keeps every tool client-side and printable.

Release & version notes

Official release date: 2014-03-18. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFixPro summarizes the official release only and does not invent patch dates.

SingleplayerSteam AchievementsFull controller supportAtmospheric

About Metal Gear Solid V: Ground Zeroes

Metal Gear Solid V: Ground Zeroes is a standalone prologue for the main entry of the series, Phantom Pain. As Snake now is the Big Boss, Ground Zeroes follows Peace Walker entry some little time after it. Considering that Paz Ortega Andrade has died, MSF starts to work in different ways when suddenly there is information that Paz is being detained by Camp Omega on Cuba. The situation becomes even worse when Ricardo "Chico" Libre is sent for rescue and being captured as well. Snake is now headed to Cuba to save them or confirm their deaths.

Still being a stealth action game, spotting system has been changed in Ground Zeroes, as now there is now meters, and the player must navigate through his eyes and ears to understand if he's been spotted. Reflex Mode is also added to the game. When the player is spotted, there is a little gap of time in slow-motion to kill the enemy before he alarms everyone around him. As well now the iDroid system in the game can be connected to your phones in order to have a look at an in-game map.

For the complete specification sheet and an expanded multi-GPU FPS comparison, explore Full specs & performance data on GameFigs.

● Data updated 2026-09-09

Sources & attribution

  • Game metadata (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
  • GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
  • FPS estimates on this page are GameFixPro planning estimates from the demand-tier + GPU-index model — not benchmark results.
  • Pre-launch intelligence (release windows, settings, editions, pricing, beta dates) is compiled from each title's official publisher / studio announcements and is source-linked per item with its retrieval date (2026-09-09). Where a detail is from reporting rather than a primary source, the item's source line states so. This is preview material, not an official specification.
  • Refund verdicts summarize each platform's published policy (Steam, Epic, PlayStation, Xbox, Nintendo) and are not a guarantee of outcome.
How the Metal Gear Solid V: Ground Zeroes FPS estimate and refund verdict are computed

Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The refund verdict compares your playtime and purchase date against the platform's published window (14 days / 2 hours on Steam and Epic; discretionary on PlayStation; 14-day capped on Xbox; no-refund policy on Nintendo eShop for downloaded software) and weighs technical defects more favourably than preference changes. All outputs are planning guides — verify in-game with the built-in benchmark when available, and confirm policy with the platform before acting.

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