War Thunder — System Requirements, FPS Estimate & Refund Help

2013 · Shooter, Massively Multiplayer, Action · Gaijin Entertainment · ESRB Teen · Metacritic 81

War Thunder cover art
Everything on this page is an informational consumer reference — not legal advice. AI search can summarize refund policies, but it can't draft an appeal letter for your exact purchase date, playtime and issue, or build a step-by-step fix sequence for your hardware. Generate both below — everything runs in your browser and prints.

Official PC requirements

Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.

SpecMinimumRecommended
OSMinimum:Recommended:
ProcessorOS: Windows 7/Vista/8/10OS: Windows 7 64bit /Vista 64bit /8 64bit /10 64bit
MemoryProcessor: 2.2 GHzProcessor: Intel Core i5
GraphicsMemory: 4 GB RAMMemory: 8 GB RAM
StorageGraphics: Intel HD Graphics 4000 / AMD Radeon 46XX / NVIDIA GeForce GT 520Graphics: NVIDIA GeForce GTX 650 or higher, AMD Radeon series 77XX or higher
DirectXDirectX: Version 9.0cDirectX: Version 9.0c
Item 7Network: Broadband Internet connectionNetwork: Broadband Internet connection
Item 8Storage: 7 GB available spaceStorage: 16 GB available space

Multi-GPU FPS estimate

Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from War Thunder's demand tier (tier 3, Light (entry discrete GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.

GPU1080p1440p4K
RTX 4090285188108
RTX 4080 Super25616997
RTX 408024616293
RX 7900 XTX273180104
RX 7900 XT25616997
RTX 4070 Ti Super21814483
RX 7800 XT21814483
RTX 4070 Super20513578
RTX 407019212773
RX 7700 XT19813075
RTX 307017911868
RX 6800 XT21514282
RTX 4060 Ti15810460
RX 6700 XT19212773
RTX 30601459555
RX 6600 XT16310862
RTX 20601318650
GTX 1660 Super1087141
RX 5801258348
GTX 1060 6GB1026839
GTX 1650825431
Intel Arc A77016611063
UHD 770 (integrated)332213

Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.

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Optimize War Thunder & build your refund case

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Refund eligibility & appeal

Informational consumer reference — not legal advice.

My appeal package — War Thunder

Likely eligible
Platform policySteam
Playtime1 h
Owned (days)

Refund window: under 2 hours played and within 14 days of purchase — no questions asked.

Appeal letter draft

Subject: Refund request — War Thunder (Crashes / won’t start)

Dear Steam Support,

I am requesting a refund for War Thunder, purchased on [purchase date]. The game is game crashes at launch or during play, which makes it unusable for me.

Purchase details:
- Game: War Thunder
- Platform: Steam
- Purchase date: [date]
- Playtime: 1 hour(s)
- Issue: game crashes at launch or during play

This is a genuine technical issue rather than a change of preference. I have included my system information and steps already tried. Please process a refund or offer an alternative resolution.

Thank you,
[Your name]
[Account/order number]

Evidence checklist

  • Receipt / order confirmation with date
  • Screenshot or clip of the issue (error code, crash, FPS counter)
  • System specs (CPU, GPU, RAM, OS, driver version)
  • Steps already tried (driver update, file verify, reinstall)
  • Server-status screenshot if the issue is online/matchmaking

Generated at GameFixPro · 2026-09-10

Broken port? That strengthens a refund. When a launch failure, crash loop or unplayable performance makes War Thunder unusable, that technical defect is exactly what tilts a refund appeal in your favor. Check your eligibility with the site's refund eligibility checker, or run the full refund tools (chargeback calculator, ban-appeal generator, minor-refund estimator). GameFixPro keeps every tool client-side and printable.

Release & version notes

Official release date: 2013-08-15. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFixPro summarizes the official release only and does not invent patch dates.

SingleplayerSteam AchievementsMultiplayerCo-opOpen World

About War Thunder

War Thunder is a free-to-play cross-platform vehicular combat MMO with more than 1000 playable aircraft, helicopters, tanks or ships sprawled over huge maps that feature real-life locations and battles that transpired over the course of 20th century, most notably during WWII.

### Gameplay Air and land warfare pits 2 sides against each other up to 32 players who must battle over points or achieving total elimination against enemy forces across huge maps. There are also PVE missions including dynamic historical campaigns and solo missions plus the custom events that add limitations or put certain victory conditions.

### Changes Back in 2013 War Thunder featured 50 vehicles from the German and Russian trees of air forces and a small selection of maps to choose from. Over the course of the open beta and up to the original release in December 2016, the developers have added over 800 land and air vehicles spawning from British, Japanese, American and other vehicle trees, expanded the map selection, upgraded the interface and tweaked out the graphics and sound for better optimization.

For the complete specification sheet and an expanded multi-GPU FPS comparison, explore Full specs & performance data on GameFigs.

● Data updated 2026-09-09

Sources & attribution

  • Game metadata (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
  • GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
  • FPS estimates on this page are GameFixPro planning estimates from the demand-tier + GPU-index model — not benchmark results.
  • Pre-launch intelligence (release windows, settings, editions, pricing, beta dates) is compiled from each title's official publisher / studio announcements and is source-linked per item with its retrieval date (2026-09-09). Where a detail is from reporting rather than a primary source, the item's source line states so. This is preview material, not an official specification.
  • Refund verdicts summarize each platform's published policy (Steam, Epic, PlayStation, Xbox, Nintendo) and are not a guarantee of outcome.
How the War Thunder FPS estimate and refund verdict are computed

Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The refund verdict compares your playtime and purchase date against the platform's published window (14 days / 2 hours on Steam and Epic; discretionary on PlayStation; 14-day capped on Xbox; no-refund policy on Nintendo eShop for downloaded software) and weighs technical defects more favourably than preference changes. All outputs are planning guides — verify in-game with the built-in benchmark when available, and confirm policy with the platform before acting.

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