God of War (2018) — System Requirements, FPS Estimate & Refund Help
2018 · Action · Santa Monica Studio · ESRB Mature · Metacritic 94

God of War (2018) Platform Refund Rules & Dispute Standards
Before requesting a refund for God of War (2018), verify your purchase window, recorded playtime, and documented technical defects. Major digital stores enforce strict algorithmic limits, but statutory consumer rights and persistent crashes provide valid grounds for manual review.
Automatic refunds within 14 days and under 2 hours playtime. For unplayable performance or shader compile crash loops past 2 hours, submit a manual ticket via "I have a question about this purchase".
14 days from purchase provided downloading/streaming has not started. *Exception: If God of War (2018) suffers from acknowledged game-breaking bugs, contact PlayStation Support citing faulty digital content.
Requests submitted within 14 days with minimal playtime are generally approved. Must request via account.microsoft.com order history rather than the console dashboard.
Mirrors Steam standard: self-service refund eligible within 14 days and under 2 hours of runtime. Virtual currency or consumables are non-refundable.
If you are requesting a refund due to crashing, DX12 errors, or stuttering: export your dxdiag.txt report and screenshot error dialogs before uninstalling. Proving that your PC meets the publisher's published minimum specs while the software fails to boot significantly increases approval rates during manual dispute appeals.
Official PC requirements
Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.
| Spec | Minimum | Recommended |
|---|---|---|
| OS | Minimum: | Recommended: |
| Processor | Requires a 64-bit processor and operating system | Requires a 64-bit processor and operating system |
| Memory | OS: Windows 10 64-bit | OS: Windows 10 64-bit |
| Graphics | Processor: Intel i5-2500k (4 core 3.3 GHz) or AMD Ryzen 3 1200 (4 core 3.1 GHz) | Processor: Intel i5-6600k (4 core 3.5 GHz) or AMD Ryzen 5 2400 G (4 core 3.6 GHz) |
| Storage | Memory: 8 GB RAM | Memory: 8 GB RAM |
| DirectX | Graphics: NVIDIA GTX 960 (4 GB) or AMD R9 290X (4 GB) | Graphics: NVIDIA GTX 1060 (6 GB) or AMD RX 570 (4 GB) |
| Item 7 | DirectX: Version 11 | DirectX: Version 11 |
| Item 8 | Storage: 70 GB available space | Storage: 70 GB available space |
Multi-GPU FPS estimate
Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from God of War (2018)'s demand tier (tier 6, Demanding (high-end GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.
| GPU | 1080p | 1440p | 4K |
|---|---|---|---|
| RTX 4090 | 112 | 74 | 43 |
| RTX 4080 Super | 100 | 66 | 38 |
| RTX 4080 | 97 | 64 | 37 |
| RX 7900 XTX | 107 | 71 | 41 |
| RX 7900 XT | 100 | 66 | 38 |
| RTX 4070 Ti Super | 86 | 57 | 33 |
| RX 7800 XT | 86 | 57 | 33 |
| RTX 4070 Super | 81 | 53 | 31 |
| RTX 4070 | 76 | 50 | 29 |
| RX 7700 XT | 78 | 51 | 30 |
| RTX 3070 | 70 | 47 | 27 |
| RX 6800 XT | 85 | 56 | 32 |
| RTX 4060 Ti | 62 | 41 | 24 |
| RX 6700 XT | 76 | 50 | 29 |
| RTX 3060 | 57 | 37 | 22 |
| RX 6600 XT | 64 | 42 | 24 |
| RTX 2060 | 51 | 34 | 20 |
| GTX 1660 Super | 43 | 28 | 16 |
| RX 580 | 49 | 32 | 19 |
| GTX 1060 6GB | 40 | 27 | 15 |
| GTX 1650 | 32 | 21 | 12 |
| Intel Arc A770 | 65 | 43 | 25 |
| UHD 770 (integrated) | 13 | 9 | 8 |
Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.
Similar games you may tune next
Elden Ring: Shadow of the Erdtree
2024 · Action, RPG
Fix & refund help →Grand Theft Auto VI
2026 · Action, Adventure
Fix & refund help →Genshin Impact
2024 · Action, RPG
Fix & refund help →Counter-Strike 2
2023 · Action, Shooter
Fix & refund help →Marvel's Wolverine
2026 · Action, Adventure
Fix & refund help →Valorant
2024 · Shooter, Action
Fix & refund help →God of War: Laufey
2027 · Action, Adventure
Fix & refund help →Fable
2027 · Action, RPG
Fix & refund help →Fixes & guides for God of War (2018)
Focused performance, crash-fix and refund references for this title — each opens a dedicated guide.
Optimize God of War (2018) & build your refund case
Pick your GPU class and symptom for an ordered fix plan, then open the refund appeal generator for your platform. The fix plan and the appeal letter share one goal: get God of War (2018) running — or get your money back.
Refund eligibility & appeal
Informational consumer reference — not legal advice.
My appeal package — God of War (2018)
Refund window: under 2 hours played and within 14 days of purchase — no questions asked.
Appeal letter draft
Subject: Refund request — God of War (2018) (Crashes / won’t start) Dear Steam Support, I am requesting a refund for God of War (2018), purchased on [purchase date]. The game is game crashes at launch or during play, which makes it unusable for me. Purchase details: - Game: God of War (2018) - Platform: Steam - Purchase date: [date] - Playtime: 1 hour(s) - Issue: game crashes at launch or during play This is a genuine technical issue rather than a change of preference. I have included my system information and steps already tried. Please process a refund or offer an alternative resolution. Thank you, [Your name] [Account/order number]
Evidence checklist
- Receipt / order confirmation with date
- Screenshot or clip of the issue (error code, crash, FPS counter)
- System specs (CPU, GPU, RAM, OS, driver version)
- Steps already tried (driver update, file verify, reinstall)
- Server-status screenshot if the issue is online/matchmaking
Generated at GameFixPro · 2026-10-20
Release & version notes
Official release date: 2018-04-20. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFixPro summarizes the official release only and does not invent patch dates.
About God of War (2018)
It is a new beginning for Kratos. Living as a man outside the shadow of the gods, he ventures into the brutal Norse wilds with his son Atreus, fighting to fulfill a deeply personal quest. His vengeance against the Gods of Olympus years behind him, Kratos now lives as a man in the realm of Norse Gods and monsters. It is in this harsh, unforgiving world that he must fight to survive… And teach his son to do the same. This startling reimagining of God of War deconstructs the core elements that defined the series—satisfying combat; breathtaking scale; and a powerful narrative—and fuses them anew. Kratos is a father again. As mentor and protector to Atreus, a son determined to earn his respect, he is forced to deal with and control the rage that has long defined him while out in a very dangerous world with his son. From the marble and columns of ornate Olympus to the gritty forests, mountains, and caves of Pre-Viking Norse lore, this is a distinctly new realm with its own pantheon of creatures, monsters, and gods. With an added emphasis on discovery and exploration, the world will draw players in to explore every inch of God of War’s breathtakingly threatening space—by far the largest in the franchise. With an over the shoulder free camera that brings the player closer to the action than ever before, fights in God of War mirror the pantheon of Norse creatures Kratos will face: grand, gritty, and grueling. A new main weapon and new abilities retain the defining spirit of God of War while presenting a vision of violent conflict that forges new ground in the genre
God of War (2018) Refund, Fix & Hardware Next Steps
Official dispute workflows, hardware requirements, and sister-site performance tools
Check if your GPU and CPU clear publisher requirements on GameRulePro.
Multi-GPU benchmarks (RTX 4060, 3060, GTX 1650) and graphics settings optimizer on GameFigs.
Detect CPU-GPU bottlenecks and calculate real load wattage for your build on TweakGearPro.
Check if your playtime and purchase date meet platform refund thresholds.
Model the risk and policy consequences of banking disputes against platform terms.
Sources & attribution
- Game metadata (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
- GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
- FPS estimates on this page are GameFixPro planning estimates from the demand-tier + GPU-index model — not benchmark results.
- Pre-launch intelligence (release windows, settings, editions, pricing, beta dates) is compiled from each title's official publisher / studio announcements and is source-linked per item with its retrieval date (2026-09-09). Where a detail is from reporting rather than a primary source, the item's source line states so. This is preview material, not an official specification.
- Refund verdicts summarize each platform's published policy (Steam, Epic, PlayStation, Xbox, Nintendo) and are not a guarantee of outcome.
How the God of War (2018) FPS estimate and refund verdict are computed
Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The refund verdict compares your playtime and purchase date against the platform's published window (14 days / 2 hours on Steam and Epic; discretionary on PlayStation; 14-day capped on Xbox; no-refund policy on Nintendo eShop for downloaded software) and weighs technical defects more favourably than preference changes. All outputs are planning guides — verify in-game with the built-in benchmark when available, and confirm policy with the platform before acting.