Call of Juarez: Gunslinger — System Requirements, FPS Estimate & Refund Help
2013 · Shooter, Action · Ubisoft · Metacritic 79

Official PC requirements
Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.
| Spec | Minimum | Recommended |
|---|---|---|
| OS | Minimum: | Recommended: |
| Processor | OS:Windows® XP (SP3) / Windows Vista® (SP2) / Windows® 7 (SP1) / Windows® 8 | OS:Windows® 7 (SP1) |
| Memory | Processor:2 GHz Intel® Core™2 Duo or 2 GHz AMD Athlon™ 64 X2 | Processor:3 GHz Intel® Core™2 Duo or 3 GHz AMD Athlon™ 64 X2 or better |
| Graphics | Memory:2 GB RAM | Memory:4 GB RAM |
| Storage | Graphics:512 MB DirectX® 9.0c–compliant | Graphics:1024 MB DirectX 10–compliant or higher |
| DirectX | DirectX®:9.0c | DirectX®:10 |
| Item 7 | Hard Drive:5 GB HD space | Hard Drive:5 GB HD space |
| Item 8 | Sound:DirectX 9.0c–compliant | Sound:5.1 surround sound |
Multi-GPU FPS estimate
Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Call of Juarez: Gunslinger's demand tier (tier 1, Very light (runs on integrated graphics)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.
| GPU | 1080p | 1440p | 4K |
|---|---|---|---|
| RTX 4090 | 480 | 380 | 219 |
| RTX 4080 Super | 480 | 341 | 196 |
| RTX 4080 | 480 | 327 | 188 |
| RX 7900 XTX | 480 | 363 | 209 |
| RX 7900 XT | 480 | 341 | 196 |
| RTX 4070 Ti Super | 440 | 291 | 167 |
| RX 7800 XT | 440 | 291 | 167 |
| RTX 4070 Super | 414 | 274 | 157 |
| RTX 4070 | 388 | 256 | 148 |
| RX 7700 XT | 399 | 263 | 152 |
| RTX 3070 | 362 | 239 | 138 |
| RX 6800 XT | 435 | 287 | 165 |
| RTX 4060 Ti | 319 | 211 | 121 |
| RX 6700 XT | 388 | 256 | 148 |
| RTX 3060 | 292 | 193 | 111 |
| RX 6600 XT | 330 | 218 | 125 |
| RTX 2060 | 264 | 174 | 100 |
| GTX 1660 Super | 218 | 144 | 83 |
| RX 580 | 253 | 167 | 96 |
| GTX 1060 6GB | 207 | 136 | 79 |
| GTX 1650 | 165 | 109 | 63 |
| Intel Arc A770 | 335 | 221 | 127 |
| UHD 770 (integrated) | 67 | 44 | 26 |
Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.
Similar games you may tune next
Left 4 Dead 2
2009 · Shooter, Action
Fix & refund help →Half-Life 2
2004 · Shooter, Action
Fix & refund help →BioShock Infinite
2013 · Shooter, Action
Fix & refund help →Borderlands 2
2012 · Shooter, Action
Fix & refund help →BioShock
2007 · Shooter, Action
Fix & refund help →Destiny 2
2017 · Shooter, Action
Fix & refund help →PAYDAY 2
2013 · Shooter, Action
Fix & refund help →DOOM (2016)
2016 · Shooter, Action
Fix & refund help →Optimize Call of Juarez: Gunslinger & build your refund case
Pick your GPU class and symptom for an ordered fix plan, then open the refund appeal generator for your platform. The fix plan and the appeal letter share one goal: get Call of Juarez: Gunslinger running — or get your money back.
Refund eligibility & appeal
Informational consumer reference — not legal advice.
My appeal package — Call of Juarez: Gunslinger
Refund window: under 2 hours played and within 14 days of purchase — no questions asked.
Appeal letter draft
Subject: Refund request — Call of Juarez: Gunslinger (Crashes / won’t start) Dear Steam Support, I am requesting a refund for Call of Juarez: Gunslinger, purchased on [purchase date]. The game is game crashes at launch or during play, which makes it unusable for me. Purchase details: - Game: Call of Juarez: Gunslinger - Platform: Steam - Purchase date: [date] - Playtime: 1 hour(s) - Issue: game crashes at launch or during play This is a genuine technical issue rather than a change of preference. I have included my system information and steps already tried. Please process a refund or offer an alternative resolution. Thank you, [Your name] [Account/order number]
Evidence checklist
- Receipt / order confirmation with date
- Screenshot or clip of the issue (error code, crash, FPS counter)
- System specs (CPU, GPU, RAM, OS, driver version)
- Steps already tried (driver update, file verify, reinstall)
- Server-status screenshot if the issue is online/matchmaking
Generated at GameFixPro · 2026-09-10
Release & version notes
Official release date: 2013-05-14. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFixPro summarizes the official release only and does not invent patch dates.
About Call of Juarez: Gunslinger
Gunslinger is the fourth installment of the Call of Juarez series of western-inspired games. The frame story, told in cutscenes, begins in 1910, in Kansas, where Silas, a patron in the pub, brags about his adventures in the Wild West. This old man claims he used to be a bounty hunter who took down many of the famous outlaws. Most of the game has the player re-enacting Silas's presumed past, while in the present the hero is narrating his own story off-screen. Silas is an unreliable narrator, however, and his own in-game audience will point at plot holes in his tall tales.
Like the rest of Call of Juarez games, Gunslinger has every classic staple of the western genre. There are saloons and gold mines, stagecoaches, Indians and cowboys, sheriffs and gangs. The protagonist will escape prison, wander the Wild West, fight brigands and other enemies using a variety of late XIX century firearms, and occasionally sing country songs. Gunfights and duels are the central features of the game. There's even a Duel mode, in which the player can enter a tournament of gun duels, and the Arcade mode, in which multiple opponents attack the player. Gunslinger also introduces quick time events that allow the player to evade bullets.
For the complete specification sheet and an expanded multi-GPU FPS comparison, explore Full specs & performance data on GameFigs.
Sources & attribution
- Game metadata (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
- GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
- FPS estimates on this page are GameFixPro planning estimates from the demand-tier + GPU-index model — not benchmark results.
- Pre-launch intelligence (release windows, settings, editions, pricing, beta dates) is compiled from each title's official publisher / studio announcements and is source-linked per item with its retrieval date (2026-09-09). Where a detail is from reporting rather than a primary source, the item's source line states so. This is preview material, not an official specification.
- Refund verdicts summarize each platform's published policy (Steam, Epic, PlayStation, Xbox, Nintendo) and are not a guarantee of outcome.
How the Call of Juarez: Gunslinger FPS estimate and refund verdict are computed
Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The refund verdict compares your playtime and purchase date against the platform's published window (14 days / 2 hours on Steam and Epic; discretionary on PlayStation; 14-day capped on Xbox; no-refund policy on Nintendo eShop for downloaded software) and weighs technical defects more favourably than preference changes. All outputs are planning guides — verify in-game with the built-in benchmark when available, and confirm policy with the platform before acting.