This War of Mine — System Requirements, FPS Estimate & Refund Help

2014 · Indie, Adventure, Simulation · 11 Bit Studios · ESRB Mature · Metacritic 83

This War of Mine cover art
Everything on this page is an informational consumer reference — not legal advice. AI search can summarize refund policies, but it can't draft an appeal letter for your exact purchase date, playtime and issue, or build a step-by-step fix sequence for your hardware. Generate both below — everything runs in your browser and prints.

Official PC requirements

Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.

SpecMinimumRecommended
OSMinimum:Recommended:
ProcessorOS: Windows XP SP3 (32 bit) / VistaOS: Windows 7/Windows 8
MemoryProcessor: Intel(R) Core(TM)2 Duo 2.4, AMD Athlon(TM) X2 2.8 GhzProcessor: Intel(R) Core(TM)2 Quad 2.7 Ghz, AMD Phenom(TM)II X4 3 Ghz
GraphicsMemory: 2 GB RAMMemory: 4 GB RAM
StorageGraphics: Geforce 9600 GS, Radeon HD4000, Shader Model 3.0, 512 MBGraphics: GeForce GTX 260, Radeon HD 5770, 1024 MB, Shader Model 3.0
DirectXDirectX: Version 9.0cDirectX: Version 9.0c
Item 7Sound Card: DirectX compatibleSound Card: DirectX compatible

Multi-GPU FPS estimate

Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from This War of Mine's demand tier (tier 4, Moderate (mainstream GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.

GPU1080p1440p4K
RTX 409020213377
RTX 4080 Super18111969
RTX 408017411566
RX 7900 XTX19312873
RX 7900 XT18111969
RTX 4070 Ti Super15410259
RX 7800 XT15410259
RTX 4070 Super1459655
RTX 40701369052
RX 7700 XT1409253
RTX 30701278448
RX 6800 XT15310158
RTX 4060 Ti1127443
RX 6700 XT1369052
RTX 30601026839
RX 6600 XT1167644
RTX 2060936135
GTX 1660 Super775129
RX 580895934
GTX 1060 6GB734828
GTX 1650583822
Intel Arc A7701187845
UHD 770 (integrated)24169

Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.

Similar games you may tune next

Optimize This War of Mine & build your refund case

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Refund eligibility & appeal

Informational consumer reference — not legal advice.

My appeal package — This War of Mine

Likely eligible
Platform policySteam
Playtime1 h
Owned (days)

Refund window: under 2 hours played and within 14 days of purchase — no questions asked.

Appeal letter draft

Subject: Refund request — This War of Mine (Crashes / won’t start)

Dear Steam Support,

I am requesting a refund for This War of Mine, purchased on [purchase date]. The game is game crashes at launch or during play, which makes it unusable for me.

Purchase details:
- Game: This War of Mine
- Platform: Steam
- Purchase date: [date]
- Playtime: 1 hour(s)
- Issue: game crashes at launch or during play

This is a genuine technical issue rather than a change of preference. I have included my system information and steps already tried. Please process a refund or offer an alternative resolution.

Thank you,
[Your name]
[Account/order number]

Evidence checklist

  • Receipt / order confirmation with date
  • Screenshot or clip of the issue (error code, crash, FPS counter)
  • System specs (CPU, GPU, RAM, OS, driver version)
  • Steps already tried (driver update, file verify, reinstall)
  • Server-status screenshot if the issue is online/matchmaking

Generated at GameFixPro · 2026-09-10

Broken port? That strengthens a refund. When a launch failure, crash loop or unplayable performance makes This War of Mine unusable, that technical defect is exactly what tilts a refund appeal in your favor. Check your eligibility with the site's refund eligibility checker, or run the full refund tools (chargeback calculator, ban-appeal generator, minor-refund estimator). GameFixPro keeps every tool client-side and printable.

Release & version notes

Official release date: 2014-11-14. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameFixPro summarizes the official release only and does not invent patch dates.

SingleplayerSteam AchievementsFull controller supportAtmospheric

About This War of Mine

A small town surrounded by war. The usual order is irrevocably violated, you have to survive, but you are not a soldier and certainly not a superhero. The player controls a group of two to four civilians selected from twelve characters. The goal is simple - to survive the war. Later, new people can join the group. Characters need food, can get sick, freeze, die from wounds. Can run away with all the food stock. The day is different from the night in everything. During the day we equip the shelter, repair and produce weapons and tools - from what can be found. In the afternoon we communicate with neighbours, sometimes with benefit. At night we go out for prey. The night harbours us but also harbours looters, often they are armed. Winter brings cold and freezes water, requires more health and firewood. Decisions that have to be made often have a moral dimension - can one rob an unarmed person if this is a matter of life and death for someone from the group? As in life, events are seen as random and do not repeat from game to game. The same characters can behave very differently, and the siege can sometimes last twenty days, and sometimes eighty.

For the complete specification sheet and an expanded multi-GPU FPS comparison, explore Full specs & performance data on GameFigs.

● Data updated 2026-09-09

Sources & attribution

  • Game metadata (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
  • GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
  • FPS estimates on this page are GameFixPro planning estimates from the demand-tier + GPU-index model — not benchmark results.
  • Pre-launch intelligence (release windows, settings, editions, pricing, beta dates) is compiled from each title's official publisher / studio announcements and is source-linked per item with its retrieval date (2026-09-09). Where a detail is from reporting rather than a primary source, the item's source line states so. This is preview material, not an official specification.
  • Refund verdicts summarize each platform's published policy (Steam, Epic, PlayStation, Xbox, Nintendo) and are not a guarantee of outcome.
How the This War of Mine FPS estimate and refund verdict are computed

Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The refund verdict compares your playtime and purchase date against the platform's published window (14 days / 2 hours on Steam and Epic; discretionary on PlayStation; 14-day capped on Xbox; no-refund policy on Nintendo eShop for downloaded software) and weighs technical defects more favourably than preference changes. All outputs are planning guides — verify in-game with the built-in benchmark when available, and confirm policy with the platform before acting.

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