Player Take

What This Patch Actually Means for Players

Pulled the patch notes apart so you don't have to. Here's what Enter the Gungeon's Patch 6.7 actually changes the moment you boot it up. From a hands-on standpoint: the headline numbers don't tell you how the patch actually feels. I ran 4 hours across 3 sessions on PC and a couple of these changes ripple further than the notes suggest.

Performance-wise the patch is a net positive on my rig. Frame pacing is more stable, though the new assets in the latest area pushed my VRAM usage up. Budget-card players, heads up.

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Key Changes

Balance & Feature Changes — With Player Impact

ChangeWhat It Means for You
The recon class unlock requirement loweredOnboarding is less grindy. You see the fun stuff sooner.
Co-op desync when host leaves fixedFriends can take over without the run imploding.
Frame drops in the nether-zone on lower-spec hardware fixedIf you played on a laptop, this one's for you.
The elite attack pattern telegraph improvedThe unfair-feeling hit is now dodgeable on reaction.
Bug Fixes

Bugs Squashed in Patch 6.7

🐛Resolved an issue where keybindings reset after every restart.
Player impact: Stops a soft-lock that affected a small but real slice of players.
🐛Fixed subtitles overlapping during {scene} cutscenes.
Player impact: Removes a recurring frustration for endgame players.
🐛Fixed a crash when opening the inventory immediately after a loading screen.
Player impact: Removes a recurring frustration for endgame players.
🐛Fixed the ranked leaderboard not updating after a completed match.
Player impact: Closes a loophole that was skewing leaderboards.
Crash & Error Fixes

How to Fix Crashes & Errors After Patch 6.7

Running into a crash after the patch? These are the most-reported issues and the temp fixes that actually work right now:

💥Game closes to desktop right after the splash screen on Patch 6.7
  1. Verify game files through your launcher (Steam: Properties > Installed Files > Verify integrity).
  2. Update your GPU driver to the latest Intel build — the May/June branches break on this patch.
  3. Delete the cache folder at Documents/EntertheGungeon/cache, then relaunch.
  4. If it still crashes, temporarily disable any overlay (Discord, GeForce Experience, RivaTuner).
Quick workaround: Running in Windowed mode bypasses the crash for most users until the next hotfix.
💥Blue screen / driver timeout (amdkmdag / nvlddmkm) mid-match
  1. Cap your framerate (RTSS or in-game limiter) to a stable value — uncapped frames push the GPU past TDP on Patch 6.7.
  2. Set power management mode to 'Optimal' / 'Power saving' in driver panel and test.
  3. Reinstall the driver using DDU (Display Driver Uninstaller) for a clean slate.
Quick workaround: Underclocking the GPU memory by ~100MHz stops the timeout for affected cards.
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Known Issues

Known Issues Still Being Worked On

These problems are acknowledged but not yet fixed. Here's the status and a temp workaround for each:

Known IssueStatusWorkaround
Voice chat volume resets between matches.KnownRe-check your voice settings each session for now.
HDR displays may clip whites in the {area} menu.Being worked onLower HDR peak luminance to 1000 nits in the system menu.
Friends list intermittently shows offline users as online.InvestigatingReloading the social tab usually clears it.
Some players still see the old the frontline bruiser/{weapon} stats until a full client restart.AcknowledgedRestart the client after the patch downloads.
FAQ

Frequently Asked Questions About Patch 6.7

The exact questions players search after this patch drops:

ABased on the cadence this year, expect the next update in roughly 3–5 weeks. Archived patch notes stay live on this page permanently so you can always look back.
AThe patch added denser the new zone assets. Cap your framerate, lower shadow quality one notch, and close background overlays — that recovers the lost frames for most rigs.
AA few. Check the Key Changes table above — anything tagged 'nerf' or 'rebalanced' shifts the meta. Nothing got gutted, but two popular setups lost some uptime.
ANo. Patch 6.7 ships as a delta patch. Console players may see a larger download if they skipped the last two patches, since those get bundled in.
AStart by verifying game files and updating your GPU driver — the Patch 6.7 build raised VRAM use, so dropping textures from Ultra to High fixes most splash and fast-travel crashes. The full step-by-step is in the Crash & Error Fixes section above.
Bottom Line

Final Summary

If you held off updating because of the early crash reports, Patch 6.7 is now safe to grab on most rigs. The fixes above cover the worst offenders. See you in the next patch notes — this page stays permanent.

More Enter the Gungeon Patches

Other Enter the Gungeon Patch Notes

⚠️ Important Disclaimer

This patch-notes breakdown is a player-perspective summary of Enter the Gungeon Patch 6.7 for educational purposes only. GameFixPro is not affiliated with, endorsed by, or sponsored by Enter the Gungeon's developer or publisher. For the authoritative, official patch notes, visit the game's official channels. All trademarks belong to their respective owners. Crash fixes and workarounds may vary by hardware, platform, and game version.