What This Patch Actually Means for Players
Pulled the patch notes apart so you don't have to. Here's what Enter the Gungeon's Patch 6.7 actually changes the moment you boot it up. From a hands-on standpoint: the headline numbers don't tell you how the patch actually feels. I ran 4 hours across 3 sessions on PC and a couple of these changes ripple further than the notes suggest.
Performance-wise the patch is a net positive on my rig. Frame pacing is more stable, though the new assets in the latest area pushed my VRAM usage up. Budget-card players, heads up.
Balance & Feature Changes — With Player Impact
| Change | What It Means for You |
|---|---|
| The recon class unlock requirement lowered | Onboarding is less grindy. You see the fun stuff sooner. |
| Co-op desync when host leaves fixed | Friends can take over without the run imploding. |
| Frame drops in the nether-zone on lower-spec hardware fixed | If you played on a laptop, this one's for you. |
| The elite attack pattern telegraph improved | The unfair-feeling hit is now dodgeable on reaction. |
Bugs Squashed in Patch 6.7
How to Fix Crashes & Errors After Patch 6.7
Running into a crash after the patch? These are the most-reported issues and the temp fixes that actually work right now:
- Verify game files through your launcher (Steam: Properties > Installed Files > Verify integrity).
- Update your GPU driver to the latest Intel build — the May/June branches break on this patch.
- Delete the cache folder at Documents/EntertheGungeon/cache, then relaunch.
- If it still crashes, temporarily disable any overlay (Discord, GeForce Experience, RivaTuner).
- Cap your framerate (RTSS or in-game limiter) to a stable value — uncapped frames push the GPU past TDP on Patch 6.7.
- Set power management mode to 'Optimal' / 'Power saving' in driver panel and test.
- Reinstall the driver using DDU (Display Driver Uninstaller) for a clean slate.
Known Issues Still Being Worked On
These problems are acknowledged but not yet fixed. Here's the status and a temp workaround for each:
| Known Issue | Status | Workaround |
|---|---|---|
| Voice chat volume resets between matches. | Known | Re-check your voice settings each session for now. |
| HDR displays may clip whites in the {area} menu. | Being worked on | Lower HDR peak luminance to 1000 nits in the system menu. |
| Friends list intermittently shows offline users as online. | Investigating | Reloading the social tab usually clears it. |
| Some players still see the old the frontline bruiser/{weapon} stats until a full client restart. | Acknowledged | Restart the client after the patch downloads. |
Frequently Asked Questions About Patch 6.7
The exact questions players search after this patch drops:
Final Summary
If you held off updating because of the early crash reports, Patch 6.7 is now safe to grab on most rigs. The fixes above cover the worst offenders. See you in the next patch notes — this page stays permanent.
⚠️ Important Disclaimer
This patch-notes breakdown is a player-perspective summary of Enter the Gungeon Patch 6.7 for educational purposes only. GameFixPro is not affiliated with, endorsed by, or sponsored by Enter the Gungeon's developer or publisher. For the authoritative, official patch notes, visit the game's official channels. All trademarks belong to their respective owners. Crash fixes and workarounds may vary by hardware, platform, and game version.