What This Patch Actually Means for Players
Pulled the patch notes apart so you don't have to. Here's what Enter the Gungeon's Patch 6.4 actually changes the moment you boot it up. Reading between the lines: the headline numbers don't tell you how the patch actually feels. I ran 9 hours across 4 sessions on PC and a couple of these changes ripple further than the notes suggest.
Netcode feels more honest after Patch 6.4. I'm getting fewer 'how did that register?' moments, which is the boring but important win. The flashy balance changes get the clicks; the rollback fixes are why you'll actually stay.
Balance & Feature Changes — With Player Impact
| Change | What It Means for You |
|---|---|
| Co-op desync when host leaves fixed | Friends can take over without the run imploding. |
| Frame drops in the nether-zone on lower-spec hardware fixed | If you played on a laptop, this one's for you. |
| The assault operator unlock requirement lowered | Onboarding is less grindy. You see the fun stuff sooner. |
Bugs Squashed in Patch 6.4
How to Fix Crashes & Errors After Patch 6.4
Running into a crash after the patch? These are the most-reported issues and the temp fixes that actually work right now:
- Cap your framerate (RTSS or in-game limiter) to a stable value — uncapped frames push the GPU past TDP on Patch 6.4.
- Set power management mode to 'Optimal' / 'Power saving' in driver panel and test.
- Reinstall the driver using DDU (Display Driver Uninstaller) for a clean slate.
- Lower texture quality to High (not Ultra) — the patch raised VRAM usage by ~600MB there.
- Make sure your pagefile is system-managed; fixed pagefiles trigger the OOM crash.
- Fast-travel to a nearby node first, then walk in. Avoids the asset spike.
- Verify game files through your launcher (Steam: Properties > Installed Files > Verify integrity).
- Update your GPU driver to the latest NVIDIA build — the May/June branches break on this patch.
- Delete the cache folder at Documents/EntertheGungeon/cache, then relaunch.
- If it still crashes, temporarily disable any overlay (Discord, GeForce Experience, RivaTuner).
Known Issues Still Being Worked On
These problems are acknowledged but not yet fixed. Here's the status and a temp workaround for each:
| Known Issue | Status | Workaround |
|---|---|---|
| Friends list intermittently shows offline users as online. | Investigating | Reloading the social tab usually clears it. |
| Some players still see the old the support main/{weapon} stats until a full client restart. | Acknowledged | Restart the client after the patch downloads. |
| HDR displays may clip whites in the {area} menu. | Being worked on | Lower HDR peak luminance to 1000 nits in the system menu. |
| Cross-save may delay inventory sync by up to 25 minutes. | Investigating | Wait a few minutes before assuming items are lost. |
Downtime & Schedule
Scheduled: 2026-03-18 from 05:00 UTC for approximately 4 hours.
Details: Matchmaking disabled during the window. Enter the Gungeon ranks will not decay for missed placement games during downtime.
Compensation: No compensation planned.
Frequently Asked Questions About Patch 6.4
The exact questions players search after this patch drops:
Final Summary
Net positive for Enter the Gungeon players. A few rough edges remain (see Known Issues), but the core experience is more stable post-Patch 6.4. I'll keep this archived page updated if any hotfixes follow.
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⚠️ Important Disclaimer
This patch-notes breakdown is a player-perspective summary of Enter the Gungeon Patch 6.4 for educational purposes only. GameFixPro is not affiliated with, endorsed by, or sponsored by Enter the Gungeon's developer or publisher. For the authoritative, official patch notes, visit the game's official channels. All trademarks belong to their respective owners. Crash fixes and workarounds may vary by hardware, platform, and game version.