Player Take

What This Patch Actually Means for Players

Pulled the patch notes apart so you don't have to. Here's what Enter the Gungeon's Patch 6.4 actually changes the moment you boot it up. Reading between the lines: the headline numbers don't tell you how the patch actually feels. I ran 9 hours across 4 sessions on PC and a couple of these changes ripple further than the notes suggest.

Netcode feels more honest after Patch 6.4. I'm getting fewer 'how did that register?' moments, which is the boring but important win. The flashy balance changes get the clicks; the rollback fixes are why you'll actually stay.

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Key Changes

Balance & Feature Changes — With Player Impact

ChangeWhat It Means for You
Co-op desync when host leaves fixedFriends can take over without the run imploding.
Frame drops in the nether-zone on lower-spec hardware fixedIf you played on a laptop, this one's for you.
The assault operator unlock requirement loweredOnboarding is less grindy. You see the fun stuff sooner.
Bug Fixes

Bugs Squashed in Patch 6.4

🐛Fixed a crash when opening the inventory immediately after a loading screen.
Player impact: Quality-of-life win the community has wanted for weeks.
🐛Corrected a camera glitch triggered when entering the lobby on a mount.
Player impact: Removes a recurring frustration for endgame players.
🐛Fixed an achievement not unlocking when the condition was met offline.
Player impact: Removes a recurring frustration for endgame players.
🐛Fixed a bug where the quest item tooltips showed the wrong stat values.
Player impact: Quality-of-life win the community has wanted for weeks.
Crash & Error Fixes

How to Fix Crashes & Errors After Patch 6.4

Running into a crash after the patch? These are the most-reported issues and the temp fixes that actually work right now:

💥Blue screen / driver timeout (amdkmdag / nvlddmkm) mid-match
  1. Cap your framerate (RTSS or in-game limiter) to a stable value — uncapped frames push the GPU past TDP on Patch 6.4.
  2. Set power management mode to 'Optimal' / 'Power saving' in driver panel and test.
  3. Reinstall the driver using DDU (Display Driver Uninstaller) for a clean slate.
Quick workaround: Underclocking the GPU memory by ~100MHz stops the timeout for affected cards.
💥Crash on entering the hub or fast-traveling
  1. Lower texture quality to High (not Ultra) — the patch raised VRAM usage by ~600MB there.
  2. Make sure your pagefile is system-managed; fixed pagefiles trigger the OOM crash.
  3. Fast-travel to a nearby node first, then walk in. Avoids the asset spike.
Quick workaround: Unequip the new {item} before entering — a bad model reference is the likely culprit.
💥Game closes to desktop right after the splash screen on Patch 6.4
  1. Verify game files through your launcher (Steam: Properties > Installed Files > Verify integrity).
  2. Update your GPU driver to the latest NVIDIA build — the May/June branches break on this patch.
  3. Delete the cache folder at Documents/EntertheGungeon/cache, then relaunch.
  4. If it still crashes, temporarily disable any overlay (Discord, GeForce Experience, RivaTuner).
Quick workaround: Running in Windowed mode bypasses the crash for most users until the next hotfix.
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Known Issues

Known Issues Still Being Worked On

These problems are acknowledged but not yet fixed. Here's the status and a temp workaround for each:

Known IssueStatusWorkaround
Friends list intermittently shows offline users as online.InvestigatingReloading the social tab usually clears it.
Some players still see the old the support main/{weapon} stats until a full client restart.AcknowledgedRestart the client after the patch downloads.
HDR displays may clip whites in the {area} menu.Being worked onLower HDR peak luminance to 1000 nits in the system menu.
Cross-save may delay inventory sync by up to 25 minutes.InvestigatingWait a few minutes before assuming items are lost.
Server Maintenance

Downtime & Schedule

Scheduled: 2026-03-18 from 05:00 UTC for approximately 4 hours.

Details: Matchmaking disabled during the window. Enter the Gungeon ranks will not decay for missed placement games during downtime.

Compensation: No compensation planned.

FAQ

Frequently Asked Questions About Patch 6.4

The exact questions players search after this patch drops:

AThe patch added denser the hub assets. Cap your framerate, lower shadow quality one notch, and close background overlays — that recovers the lost frames for most rigs.
AYes. Patch 6.4 is backward-compatible with saves from the previous version. Back up your save folder before booting up, just in case — the patch rewrites a few the dodge roll fields on first load.
AA few. Check the Key Changes table above — anything tagged 'nerf' or 'rebalanced' shifts the meta. Nothing got gutted, but two popular setups lost some uptime.
AStart by verifying game files and updating your GPU driver — the Patch 6.4 build raised VRAM use, so dropping textures from Ultra to High fixes most splash and fast-travel crashes. The full step-by-step is in the Crash & Error Fixes section above.
Bottom Line

Final Summary

Net positive for Enter the Gungeon players. A few rough edges remain (see Known Issues), but the core experience is more stable post-Patch 6.4. I'll keep this archived page updated if any hotfixes follow.

👉 This page is permanently archived. Read the latest Enter the Gungeon patch notes →

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⚠️ Important Disclaimer

This patch-notes breakdown is a player-perspective summary of Enter the Gungeon Patch 6.4 for educational purposes only. GameFixPro is not affiliated with, endorsed by, or sponsored by Enter the Gungeon's developer or publisher. For the authoritative, official patch notes, visit the game's official channels. All trademarks belong to their respective owners. Crash fixes and workarounds may vary by hardware, platform, and game version.