Player Take

What This Patch Actually Means for Players

Patch 1.10 for Days Gone just went live and the community is split. I tested the changes across three sessions — here's the honest breakdown. What the notes won't tell you: the headline numbers don't tell you how the patch actually feels. I ran 6 hours across 2 sessions on PC and a couple of these changes ripple further than the notes suggest.

Netcode feels more honest after Patch 1.10. I'm getting fewer 'how did that register?' moments, which is the boring but important win. The flashy balance changes get the clicks; the rollback fixes are why you'll actually stay.

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Key Changes

Balance & Feature Changes — With Player Impact

ChangeWhat It Means for You
The support main companion AI no longer gets stuck on terrainThey actually keep up during traversal now. Small but huge QoL.
HDR brightness clipping on the finale cutscene fixedNo more blown-out highlights in that one cutscene.
Auto-save frequency increased in the dungeonLess replaying after a crash. Still, manual save before bosses.
Bug Fixes

Bugs Squashed in Patch 1.10

🐛Corrected a UI freeze when scrolling the career menu on controllers.
Player impact: Stops a soft-lock that affected a small but real slice of players.
🐛Corrected wrong localized text in NA East client for the battle pass.
Player impact: Removes a recurring frustration for endgame players.
🐛Corrected a camera glitch triggered when entering the hub on a mount.
Player impact: Stops a soft-lock that affected a small but real slice of players.
🐛Fixed subtitles overlapping during {scene} cutscenes.
Player impact: Quality-of-life win the community has wanted for weeks.
Crash & Error Fixes

How to Fix Crashes & Errors After Patch 1.10

Running into a crash after the patch? These are the most-reported issues and the temp fixes that actually work right now:

💥Crash on entering the dungeon or fast-traveling
  1. Lower texture quality to High (not Ultra) — the patch raised VRAM usage by ~600MB there.
  2. Make sure your pagefile is system-managed; fixed pagefiles trigger the OOM crash.
  3. Fast-travel to a nearby node first, then walk in. Avoids the asset spike.
Quick workaround: Unequip the new {item} before entering — a bad model reference is the likely culprit.
💥Infinite loading screen after the patch
  1. Sign out of the launcher and back in to refresh your session token.
  2. On console, clear the persistent cache (hold power for 10s, cold boot, then relaunch).
  3. Check the game's server status page — the login queue is failing silently.
Quick workaround: Switching to a wired connection and avoiding VPNs clears the hang for most players.
💥Game closes to desktop right after the splash screen on Patch 1.10
  1. Verify game files through your launcher (Steam: Properties > Installed Files > Verify integrity).
  2. Update your GPU driver to the latest Intel build — the May/June branches break on this patch.
  3. Delete the cache folder at Documents/DaysGone/cache, then relaunch.
  4. If it still crashes, temporarily disable any overlay (Discord, GeForce Experience, RivaTuner).
Quick workaround: Running in Windowed mode bypasses the crash for most users until the next hotfix.
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Known Issues

Known Issues Still Being Worked On

These problems are acknowledged but not yet fixed. Here's the status and a temp workaround for each:

Known IssueStatusWorkaround
Some players still see the old the recon class/{weapon} stats until a full client restart.AcknowledgedRestart the client after the patch downloads.
Friends list intermittently shows offline users as online.InvestigatingReloading the social tab usually clears it.
High refresh rate monitors may cap at 60fps in borderless mode.Pending fixUse exclusive fullscreen until the next hotfix.
FAQ

Frequently Asked Questions About Patch 1.10

The exact questions players search after this patch drops:

AStart by verifying game files and updating your GPU driver — the Patch 1.10 build raised VRAM use, so dropping textures from Ultra to High fixes most splash and fast-travel crashes. The full step-by-step is in the Crash & Error Fixes section above.
ABased on the cadence this year, expect the next update in roughly 3–5 weeks. Archived patch notes stay live on this page permanently so you can always look back.
AA few. Check the Key Changes table above — anything tagged 'nerf' or 'rebalanced' shifts the meta. Nothing got gutted, but two popular setups lost some uptime.
AYes. Patch 1.10 is backward-compatible with saves from the previous version. Back up your save folder before booting up, just in case — the patch rewrites a few the parry window fields on first load.
Bottom Line

Final Summary

If you held off updating because of the early crash reports, Patch 1.10 is now safe to grab on most rigs. The fixes above cover the worst offenders. See you in the next patch notes — this page stays permanent.

More Days Gone Patches

Other Days Gone Patch Notes

⚠️ Important Disclaimer

This patch-notes breakdown is a player-perspective summary of Days Gone Patch 1.10 for educational purposes only. GameFixPro is not affiliated with, endorsed by, or sponsored by Days Gone's developer or publisher. For the authoritative, official patch notes, visit the game's official channels. All trademarks belong to their respective owners. Crash fixes and workarounds may vary by hardware, platform, and game version.