Player Take

What This Patch Actually Means for Players

Pulled the patch notes apart so you don't have to. Here's what The Last of Us Part II's Patch 2.7 actually changes the moment you boot it up. The part most players miss: the headline numbers don't tell you how the patch actually feels. I ran 5 hours across 4 sessions on PC and a couple of these changes ripple further than the notes suggest.

The patch lands in a weird spot for The Last of Us Part II. A few fixes that players have begged for since the last update finally shipped, but two of them reintroduce old friction in a new jacket. Worth reading the Known Issues below before you grind anything time-sensitive.

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Key Changes

Balance & Feature Changes — With Player Impact

ChangeWhat It Means for You
Quest the companion arc progression blocker fixedIf you were soft-locked, reload an earlier save and re-trigger.
Texture streaming pop-in on the open field reducedThe city skyline stops flickering when you pan the camera fast.
HDR brightness clipping on the intro sequence fixedNo more blown-out highlights in that one cutscene.
Bug Fixes

Bugs Squashed in Patch 2.7

🐛Resolved an issue where keybindings reset after every restart.
Player impact: Closes a loophole that was skewing leaderboards.
🐛Corrected wrong localized text in Asia client for the social panel.
Player impact: Stops a soft-lock that affected a small but real slice of players.
🐛Fixed a bug where the dropped loot tooltips showed the wrong stat values.
Player impact: Quality-of-life win the community has wanted for weeks.
🐛Resolved audio cutting out during the timed trial on certain sound cards.
Player impact: Closes a loophole that was skewing leaderboards.
Crash & Error Fixes

How to Fix Crashes & Errors After Patch 2.7

Running into a crash after the patch? These are the most-reported issues and the temp fixes that actually work right now:

💥Blue screen / driver timeout (amdkmdag / nvlddmkm) mid-match
  1. Cap your framerate (RTSS or in-game limiter) to a stable value — uncapped frames push the GPU past TDP on Patch 2.7.
  2. Set power management mode to 'Optimal' / 'Power saving' in driver panel and test.
  3. Reinstall the driver using DDU (Display Driver Uninstaller) for a clean slate.
Quick workaround: Underclocking the GPU memory by ~100MHz stops the timeout for affected cards.
💥Game closes to desktop right after the splash screen on Patch 2.7
  1. Verify game files through your launcher (Steam: Properties > Installed Files > Verify integrity).
  2. Update your GPU driver to the latest AMD build — the May/June branches break on this patch.
  3. Delete the cache folder at Documents/TheLastofUsPartII/cache, then relaunch.
  4. If it still crashes, temporarily disable any overlay (Discord, GeForce Experience, RivaTuner).
Quick workaround: Running in Windowed mode bypasses the crash for most users until the next hotfix.
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Known Issues

Known Issues Still Being Worked On

These problems are acknowledged but not yet fixed. Here's the status and a temp workaround for each:

Known IssueStatusWorkaround
Voice chat volume resets between matches.KnownRe-check your voice settings each session for now.
Friends list intermittently shows offline users as online.InvestigatingReloading the social tab usually clears it.
High refresh rate monitors may cap at 60fps in borderless mode.Pending fixUse exclusive fullscreen until the next hotfix.
Some players still see the old the support main/{weapon} stats until a full client restart.AcknowledgedRestart the client after the patch downloads.
FAQ

Frequently Asked Questions About Patch 2.7

The exact questions players search after this patch drops:

AThe patch added denser the menu assets. Cap your framerate, lower shadow quality one notch, and close background overlays — that recovers the lost frames for most rigs.
AYes. Patch 2.7 is backward-compatible with saves from the previous version. Back up your save folder before booting up, just in case — the patch rewrites a few the stamina system fields on first load.
AStart by verifying game files and updating your GPU driver — the Patch 2.7 build raised VRAM use, so dropping textures from Ultra to High fixes most splash and fast-travel crashes. The full step-by-step is in the Crash & Error Fixes section above.
ANo. Patch 2.7 ships as a delta patch. Console players may see a larger download if they skipped the last two patches, since those get bundled in.
ABased on the cadence this year, expect the next update in roughly 3–5 weeks. Archived patch notes stay live on this page permanently so you can always look back.
Bottom Line

Final Summary

Patch 2.7 is a solid, if unglamorous, update for The Last of Us Part II. The crash fixes alone justify the download; the balance tweaks will shake out over the next two weeks of play. Bookmark this page — it stays live as an archived reference even after the next patch drops.

More The Last of Us Part II Patches

Other The Last of Us Part II Patch Notes

⚠️ Important Disclaimer

This patch-notes breakdown is a player-perspective summary of The Last of Us Part II Patch 2.7 for educational purposes only. GameFixPro is not affiliated with, endorsed by, or sponsored by The Last of Us Part II's developer or publisher. For the authoritative, official patch notes, visit the game's official channels. All trademarks belong to their respective owners. Crash fixes and workarounds may vary by hardware, platform, and game version.