What This Patch Actually Means for Players
Pulled the patch notes apart so you don't have to. Here's what Auto Chess's Patch 1.5 actually changes the moment you boot it up. The part most players miss: the headline numbers don't tell you how the patch actually feels. I ran 8 hours across 4 sessions on PC and a couple of these changes ripple further than the notes suggest.
If you only read one section, make it the Key Changes. Two of those entries quietly reshape the card & auto-battler meta for Auto Chess — not because the numbers are huge, but because they interact with last patch's tuning in a way the devs didn't flag.
Balance & Feature Changes — With Player Impact
| Change | What It Means for You |
|---|---|
| Daily quest reroll cost reduced | F2P loops get slightly friendlier. Stack the dailies you want. |
| The finisher spell rarity drop rate bumped in the latest set | Completionists breathe easier. The chase legendary isn't a myth. |
| The finisher spell mana cost raised by 20 | The ubiquitous auto-include loses a slot. Deck diversity should rise. |
Bugs Squashed in Patch 1.5
How to Fix Crashes & Errors After Patch 1.5
Running into a crash after the patch? These are the most-reported issues and the temp fixes that actually work right now:
- Cap your framerate (RTSS or in-game limiter) to a stable value — uncapped frames push the GPU past TDP on Patch 1.5.
- Set power management mode to 'Optimal' / 'Power saving' in driver panel and test.
- Reinstall the driver using DDU (Display Driver Uninstaller) for a clean slate.
- Sign out of the launcher and back in to refresh your session token.
- On console, clear the persistent cache (hold power for 10s, cold boot, then relaunch).
- Check the game's server status page — the login queue is failing silently.
- Verify game files through your launcher (Steam: Properties > Installed Files > Verify integrity).
- Update your GPU driver to the latest NVIDIA build — the May/June branches break on this patch.
- Delete the cache folder at Documents/AutoChess/cache, then relaunch.
- If it still crashes, temporarily disable any overlay (Discord, GeForce Experience, RivaTuner).
Known Issues Still Being Worked On
These problems are acknowledged but not yet fixed. Here's the status and a temp workaround for each:
| Known Issue | Status | Workaround |
|---|---|---|
| High refresh rate monitors may cap at 60fps in borderless mode. | Pending fix | Use exclusive fullscreen until the next hotfix. |
| Friends list intermittently shows offline users as online. | Investigating | Reloading the social tab usually clears it. |
| HDR displays may clip whites in the {area} menu. | Being worked on | Lower HDR peak luminance to 1000 nits in the system menu. |
Frequently Asked Questions About Patch 1.5
The exact questions players search after this patch drops:
Final Summary
Net positive for Auto Chess players. A few rough edges remain (see Known Issues), but the core experience is more stable post-Patch 1.5. I'll keep this archived page updated if any hotfixes follow.
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⚠️ Important Disclaimer
This patch-notes breakdown is a player-perspective summary of Auto Chess Patch 1.5 for educational purposes only. GameFixPro is not affiliated with, endorsed by, or sponsored by Auto Chess's developer or publisher. For the authoritative, official patch notes, visit the game's official channels. All trademarks belong to their respective owners. Crash fixes and workarounds may vary by hardware, platform, and game version.