Player Take

What This Patch Actually Means for Players

Pulled the patch notes apart so you don't have to. Here's what Auto Chess's Patch 1.5 actually changes the moment you boot it up. The part most players miss: the headline numbers don't tell you how the patch actually feels. I ran 8 hours across 4 sessions on PC and a couple of these changes ripple further than the notes suggest.

If you only read one section, make it the Key Changes. Two of those entries quietly reshape the card & auto-battler meta for Auto Chess — not because the numbers are huge, but because they interact with last patch's tuning in a way the devs didn't flag.

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Key Changes

Balance & Feature Changes — With Player Impact

ChangeWhat It Means for You
Daily quest reroll cost reducedF2P loops get slightly friendlier. Stack the dailies you want.
The finisher spell rarity drop rate bumped in the latest setCompletionists breathe easier. The chase legendary isn't a myth.
The finisher spell mana cost raised by 20The ubiquitous auto-include loses a slot. Deck diversity should rise.
Bug Fixes

Bugs Squashed in Patch 1.5

🐛Resolved audio cutting out during the co-op raid on certain sound cards.
Player impact: Quality-of-life win the community has wanted for weeks.
🐛Fixed the ranked leaderboard not updating after a completed match.
Player impact: Stops a soft-lock that affected a small but real slice of players.
🐛Fixed an achievement not unlocking when the condition was met offline.
Player impact: Closes a loophole that was skewing leaderboards.
🐛Fixed a bug where the buff potion tooltips showed the wrong stat values.
Player impact: Quality-of-life win the community has wanted for weeks.
🐛Corrected a UI freeze when scrolling the career menu on controllers.
Player impact: Closes a loophole that was skewing leaderboards.
🐛Fixed duplicated the buff potion appearing after a server reconnect.
Player impact: Quality-of-life win the community has wanted for weeks.
Crash & Error Fixes

How to Fix Crashes & Errors After Patch 1.5

Running into a crash after the patch? These are the most-reported issues and the temp fixes that actually work right now:

💥Blue screen / driver timeout (amdkmdag / nvlddmkm) mid-match
  1. Cap your framerate (RTSS or in-game limiter) to a stable value — uncapped frames push the GPU past TDP on Patch 1.5.
  2. Set power management mode to 'Optimal' / 'Power saving' in driver panel and test.
  3. Reinstall the driver using DDU (Display Driver Uninstaller) for a clean slate.
Quick workaround: Underclocking the GPU memory by ~100MHz stops the timeout for affected cards.
💥Infinite loading screen after the patch
  1. Sign out of the launcher and back in to refresh your session token.
  2. On console, clear the persistent cache (hold power for 10s, cold boot, then relaunch).
  3. Check the game's server status page — the login queue is failing silently.
Quick workaround: Switching to a wired connection and avoiding VPNs clears the hang for most players.
💥Game closes to desktop right after the splash screen on Patch 1.5
  1. Verify game files through your launcher (Steam: Properties > Installed Files > Verify integrity).
  2. Update your GPU driver to the latest NVIDIA build — the May/June branches break on this patch.
  3. Delete the cache folder at Documents/AutoChess/cache, then relaunch.
  4. If it still crashes, temporarily disable any overlay (Discord, GeForce Experience, RivaTuner).
Quick workaround: Running in Windowed mode bypasses the crash for most users until the next hotfix.
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Known Issues

Known Issues Still Being Worked On

These problems are acknowledged but not yet fixed. Here's the status and a temp workaround for each:

Known IssueStatusWorkaround
High refresh rate monitors may cap at 60fps in borderless mode.Pending fixUse exclusive fullscreen until the next hotfix.
Friends list intermittently shows offline users as online.InvestigatingReloading the social tab usually clears it.
HDR displays may clip whites in the {area} menu.Being worked onLower HDR peak luminance to 1000 nits in the system menu.
FAQ

Frequently Asked Questions About Patch 1.5

The exact questions players search after this patch drops:

ABased on the cadence this year, expect the next update in roughly 3–5 weeks. Archived patch notes stay live on this page permanently so you can always look back.
AThe patch added denser the menu assets. Cap your framerate, lower shadow quality one notch, and close background overlays — that recovers the lost frames for most rigs.
AYes. Patch 1.5 is backward-compatible with saves from the previous version. Back up your save folder before booting up, just in case — the patch rewrites a few the parry window fields on first load.
ANo. Patch 1.5 ships as a delta patch. Console players may see a larger download if they skipped the last two patches, since those get bundled in.
Bottom Line

Final Summary

Net positive for Auto Chess players. A few rough edges remain (see Known Issues), but the core experience is more stable post-Patch 1.5. I'll keep this archived page updated if any hotfixes follow.

👉 This page is permanently archived. Read the latest Auto Chess patch notes →

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Other Auto Chess Patch Notes

⚠️ Important Disclaimer

This patch-notes breakdown is a player-perspective summary of Auto Chess Patch 1.5 for educational purposes only. GameFixPro is not affiliated with, endorsed by, or sponsored by Auto Chess's developer or publisher. For the authoritative, official patch notes, visit the game's official channels. All trademarks belong to their respective owners. Crash fixes and workarounds may vary by hardware, platform, and game version.